|
LSH-Core
A robust C++ framework for Arduino-based home automation nodes
|
Defines the communication protocol contract (JSON keys, command IDs). More...
#include <stdint.h>

Go to the source code of this file.
Enumerations | |
| enum class | LSH::protocol::Command : uint8_t { DEVICE_DETAILS = 1 , ACTUATORS_STATE = 2 , NETWORK_CLICK = 3 , BOOT = 4 , PING_ = 5 , REQUEST_DETAILS = 10 , REQUEST_STATE = 11 , SET_STATE = 12 , SET_SINGLE_ACTUATOR = 13 , NETWORK_CLICK_ACK = 14 , FAILOVER = 15 , FAILOVER_CLICK = 16 , SYSTEM_REBOOT = 254 , SYSTEM_RESET = 255 } |
| Defines the valid command types for the 'p' (payload) key in JSON messages. | |
| enum class | LSH::protocol::ProtocolClickType : uint8_t { LONG = 1 , SUPER_LONG = 2 } |
| Defines the valid click types for the 't' (type) key in JSON messages. | |
Variables | |
| constexpr const char * | LSH::protocol::KEY_PAYLOAD = "p" |
| Payload. | |
| constexpr const char * | LSH::protocol::KEY_NAME = "n" |
| Device Name. | |
| constexpr const char * | LSH::protocol::KEY_ACTUATORS_ARRAY = "a" |
| Actuators IDs. | |
| constexpr const char * | LSH::protocol::KEY_BUTTONS_ARRAY = "b" |
| Buttons IDs. | |
| constexpr const char * | LSH::protocol::KEY_ID = "i" |
| ID. | |
| constexpr const char * | LSH::protocol::KEY_STATE = "s" |
| Actuators State. | |
| constexpr const char * | LSH::protocol::KEY_TYPE = "t" |
| Click Type. | |
| constexpr const char * | LSH::protocol::KEY_CONFIRM = "c" |
| Confirm. | |
Defines the communication protocol contract (JSON keys, command IDs).
Copyright 2025 Jacopo Labardi
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.